Podium Audio has released the first two Rage of Lions books on their platform and the third will be coming soon. If you know someone who would like the stories, but isn’t much of a reader, this is the perfect way to get them involved. Performed by skill & flair by Derek Perkins. PRENTICE ASH […]
(Rage of Lions – Book 4) Duchess Amelia’s cutthroat “rats” have saved her hometown, but the new crown prince of the Grand Kingdom, Daven Marcus, now drags her along in a vain winter crusade into the wilderness…
It’s something I never used to think about – either I liked a book’s cover, or I didn’t. I guess I assumed the book’s publisher gave the artist a copy of the book, they read it, then created the image they thought would be best and the publisher slapped it on the front. Boy was […]
The adventures of Mathias Warlock begin with two different sets of guests before breakfast.
Readers of Rage of Lions will know that in the world of the Grand Kingdom, the longsword is the symbol of a knight, or indeed, any noble man-at-arms. So, what is a longsword (as opposed to other types of swords, such as arming swords, short swords, broadswords, rapiers…actually, it’s a pretty long list). And why […]
A little while ago an interesting website named Shepherd.com contacted me. They have a cool concept, where authors get to publicise their books by creating a list of their own favourites by other authors. Shepherd.com invited me to get involved and I created my list of five books of Fantastic Heroes at War. I chose […]
(Rage of Lions – Book 3) Duchess Amelia’s cutthroat “rats” have saved her hometown, but the new crown prince of the Grand Kingdom, Daven Marcus, now drags her along in a vain winter crusade into the wilderness…
Whew! August 2022 is turning out to be one of the busiest months I’ve had in a long time. First of all, the centerpiece of the month is the upcoming release of Rage of Lions Book 3: Lions of the Reach which happens Friday August 26. I finished writing this book about 12 or so […]
It was 2002, or 2003, or…look, the exact year isn’t important. What was important was that Wizards of the Coast had released 3rd edition D&D and with it the OGL, the Open Gaming License. They invited anyone who wanted, to make their own Dungeons and Dragons rules and settings. It was a magnificent time full of possibility.